_AllocateBuffer
VMBus::_AllocateBuffer(const char* name, size_t length, uint32 protection, void** _buffer,
BlockBufferPoolImpl::_AllocateBuffer(size_t size, PoolBuffer** owner,
Overlay::_AllocateBuffer(ServerBitmap* bitmap)
SystemProfiler::_AllocateBuffer(size_t size, int event, int cpu, int count)
KPath::_AllocateBuffer()
KPath::_AllocateBuffer()