SetFont
DataView::SetFont(const BFont *font, uint32 properties)
CharacterStyle::SetFont(const BFont& font)
CharacterStyleData::SetFont(const BFont& font)
MediaFileInfoView::SetFont(const BFont* font, uint32 mask)
FontSelectionView::SetFont(const BFont& font, float size)
FontSelectionView::SetFont(const BFont& font)
BChannelControl::SetFont(const BFont* font, uint32 mask)
BChannelSlider::SetFont(const BFont* font, uint32 mask)
BColumnListView::SetFont(const BFont* font, uint32 mask)
BColumnListView::SetFont(ColumnListViewFont font_num, const BFont* font,
BListView::SetFont(const BFont* font, uint32 mask)
BSlider::SetFont(const BFont* font, uint32 properties)
BStringView::SetFont(const BFont* font, uint32 mask)
BView::SetFont(const BFont* font, uint32 mask)
DrawState::SetFont(const ServerFont& font, uint32 flags)
DrawingEngine::SetFont(const ServerFont& font)
DrawingEngine::SetFont(const DrawState* state)
AGGTextRenderer::SetFont(const ServerFont& font)
Painter::SetFont(const ServerFont& font)
Painter::SetFont(const DrawState* state)
RemoteDrawingEngine::SetFont(const ServerFont& font)
RemoteDrawingEngine::SetFont(const DrawState* state)
#define SetFont(par1, last) \
Painter::SetFont(const BFont& font)
Painter::SetFont(const ServerFont& font)