Set
BPoint::Set(float x, float y)
BRect::Set(float left, float top, float right, float bottom)
BSize::Set(float width, float height)
BitmapArray::Set(size_t index, bool set)
ThreadLocal::Set(void* data)
InterfaceAddress::Set(sockaddr** _address, const sockaddr* to)
ProgressBar::Set(int32 value)
BRegion::Set(BRect rect)
BRegion::Set(clipping_rect clipping)
GlutGameMode::Set(const char* modeString)
ScreenMode::Set(const screen_mode& mode, int32 workspace)
ScreenMode::Set(const display_mode& mode, int32 workspace)
IntPoint::Set(int32 x, int32 y)
IntRect::Set(int32 l, int32 t, int32 r, int32 b)
ScreenConfigurations::Set(int32 id, const monitor_info* info,
DefaultManager::Set(media_node_id node_id, const char *input_name,
STModeOps::Set(const struct video_mode *mode)
FalconModeOps::Set(const struct video_mode *mode)
MilanModeOps::Set(const struct video_mode *mode)
status_t Set() { ops->Set(this); };
NFVDIModeOps::Set(const struct video_mode *mode)
void Set(uint8 type) { fMask |= Flag(type); }
void PPDConfigView::Set(const char* file, const BMessage& currentSettings)
TMatrix::Set(const float alpha, const float theta, const float phi)
ChartWindow::setting::Set(setting *master)
static status_t Set(BAppFileInfo &info, const TypeValue &value)
static status_t Set(BAppFileInfo &info, const SignatureValue &value)
static status_t Set(BAppFileInfo &info, const AppFlagsValue &value)
static status_t Set(BAppFileInfo &info, const SupportedTypesValue &value)
static status_t Set(BAppFileInfo &info, const IconValue &value)
static status_t Set(BAppFileInfo &info, const VersionInfoValue &value)
static status_t Set(BAppFileInfo &info, const IconForTypeValue &value)