Render
Chart::AxisInfo::Render(BView* view, const BRect& updateRect)
LegendChartAxis::Render(BView* view, BRect updateRect)
LineChartRenderer::Render(BView* view, BRect updateRect)
MeshInstance::Render()
void FractalEngine::Render(double locationX, double locationY, double size)
ProgressBar::Render(bool all)
IconRenderer::Render(bool showReferences)
IconRenderer::Render(const BRect& area, bool showReferences)
void Render(BView* onto, BRect frame, bool complete = false)
void Render(BView* onto, BRect frame, bool complete = false)
void SampleGLView::Render(void)