PrepareToConnect
status_t MediaDemultiplexerNode::PrepareToConnect(
status_t MediaOutputInfo::PrepareToConnect(const media_destination & where,
DVBMediaNode::PrepareToConnect(const media_source &source,
EqualizerNode::PrepareToConnect(const media_source &src,
ESDSinkNode::PrepareToConnect(const media_source& what, const media_destination& where, media_format* format, media_source* out_source, char* out_name)
FinePixProducer::PrepareToConnect(const media_source &source,
FireWireDVNode::PrepareToConnect(const media_source& source,
AudioMixer::PrepareToConnect(const media_source &what,
MultiAudioNode::PrepareToConnect(const media_source& what,
OpenSoundNode::PrepareToConnect(const media_source& what,
CRadeonProducer::PrepareToConnect(const media_source &source,
status_t MediaReader::PrepareToConnect(
ToneProducer::PrepareToConnect(const media_source& what, const media_destination& where, media_format* format, media_source* out_source, char* out_name)
VideoProducer::PrepareToConnect(const media_source &source,
VideoProducer::PrepareToConnect(const media_source &source,
status_t VideoMixerNode::PrepareToConnect(
VideoProducer::PrepareToConnect(const media_source &source,
VSTNode::PrepareToConnect( const media_source &src, const media_destination &dst,
status_t FlangerNode::PrepareToConnect(
status_t AudioFilterNode::PrepareToConnect(
AudioProducer::PrepareToConnect(const media_source& what,
VideoProducer::PrepareToConnect(const media_source& source,
GameProducer::PrepareToConnect(const media_source& what,
SoundPlayNode::PrepareToConnect(const media_source& what,
BMediaClientNode::PrepareToConnect(const media_source& source,
BSimpleMediaOutput::PrepareToConnect(media_format* format)
ProducerNode::PrepareToConnect(const media_source& what,