Pop
VolumeEvent* Pop()
BlockingQueue<Element>::Pop(Element** element, bigtime_t timeout)
BlockingQueue<Element>::Pop(Element** element, bigtime_t timeout)
JobQueue::Pop()
JobQueue::Pop(bigtime_t timeout, bool returnWhenEmpty, BJob** _job)
BALMLayoutBuilder::Pop()
DepotMagazine::Pop()
void PPDParser::Pop()
void Pop()
void Svg2PictureView::Pop() {