#include "mglueP.h"
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#include <string.h>
static OM_uint32
val_dsp_name_ext_args(
OM_uint32 *minor_status,
gss_name_t input_name,
gss_OID display_as_name_type,
gss_buffer_t output_name_buffer)
{
if (minor_status != NULL)
*minor_status = 0;
if (output_name_buffer != GSS_C_NO_BUFFER) {
output_name_buffer->length = 0;
output_name_buffer->value = NULL;
}
if (minor_status == NULL)
return GSS_S_CALL_INACCESSIBLE_WRITE;
if (output_name_buffer == GSS_C_NO_BUFFER)
return GSS_S_CALL_INACCESSIBLE_WRITE;
if (input_name == GSS_C_NO_NAME)
return GSS_S_CALL_INACCESSIBLE_READ | GSS_S_BAD_NAME;
if (display_as_name_type == GSS_C_NO_OID)
return GSS_S_CALL_INACCESSIBLE_READ | GSS_S_BAD_NAMETYPE;
return GSS_S_COMPLETE;
}
OM_uint32 KRB5_CALLCONV
gss_display_name_ext (OM_uint32 *minor_status,
gss_name_t input_name,
gss_OID display_as_name_type,
gss_buffer_t output_name_buffer)
{
OM_uint32 status;
gss_union_name_t union_name;
gss_mechanism mech;
status = val_dsp_name_ext_args(minor_status,
input_name,
display_as_name_type,
output_name_buffer);
if (status != GSS_S_COMPLETE)
return status;
union_name = (gss_union_name_t) input_name;
if (union_name->mech_type) {
mech = gssint_get_mechanism(union_name->mech_type);
if (mech == NULL)
status = GSS_S_BAD_NAME;
else if (mech->gss_display_name_ext == NULL) {
if (mech->gss_display_name != NULL &&
union_name->name_type != GSS_C_NO_OID &&
g_OID_equal(display_as_name_type, union_name->name_type)) {
status = (*mech->gss_display_name)(minor_status,
union_name->mech_name,
output_name_buffer,
NULL);
if (status != GSS_S_COMPLETE)
map_error(minor_status, mech);
} else
status = GSS_S_UNAVAILABLE;
} else {
status = (*mech->gss_display_name_ext)(minor_status,
union_name->mech_name,
display_as_name_type,
output_name_buffer);
if (status != GSS_S_COMPLETE)
map_error(minor_status, mech);
}
return status;
}
if (union_name->name_type == GSS_C_NO_OID ||
!g_OID_equal(display_as_name_type, union_name->name_type))
return GSS_S_UNAVAILABLE;
if ((output_name_buffer->value =
malloc(union_name->external_name->length + 1)) == NULL) {
return GSS_S_FAILURE;
}
output_name_buffer->length = union_name->external_name->length;
(void) memcpy(output_name_buffer->value,
union_name->external_name->value,
union_name->external_name->length);
((char *)output_name_buffer->value)[output_name_buffer->length] = '\0';
return GSS_S_COMPLETE;
}