IS_SICK
if (0 == (ifp->int_state & (IS_SICK | IS_BROKE))) {
ifp->int_state |= IS_SICK;
ifp->int_state |= (IS_BROKE | IS_SICK);
if (ifp->int_state & IS_SICK) {
ifp->int_state &= ~IS_SICK;
ifp->int_state &= ~(IS_BROKE | IS_SICK);
if (!(ifp->int_state & IS_SICK)) {
|| (!((new_st ^ drp->dr_ifp->int_state) & IS_SICK)
|| ((new_st & IS_SICK)
&& !(drp->dr_ifp->int_state & IS_SICK))) {
if ((!(ifp->int_state & IS_SICK)
&& (drp->dr_ifp->int_state & IS_SICK))
& IS_SICK)))
if ((!(new_drp->dr_ifp->int_state & IS_SICK)
&& (drp->dr_ifp->int_state & IS_SICK))
& IS_SICK)))
if (!(ifp->int_state & IS_SICK))
{ IS_BROKE, IS_SICK, "BROKEN" },
{ IS_SICK, 0, "SICK" },