IPASSIGNED
if (ctx->flags & IPASSIGNED) {
ctx->flags &= ~IPASSIGNED;
if (!(ctx.flags & FLG_DAEMON) && (ctx.flags & IPASSIGNED)) {
if (!(ctx.flags & FLG_DAEMON) && (ctx.flags & IPASSIGNED))
if (ctx->flags & IPASSIGNED) {
ctx->flags |= IPASSIGNED;