ICE_STATE_PREPARED_FOR_RESET
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
case ICE_STATE_PREPARED_FOR_RESET:
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET) ||
if (ice_testandset_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET))
ice_clear_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET);
ice_clear_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET);
ice_clear_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET);
ice_clear_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET);
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
if (ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {
if (update_media && !ice_test_state(&sc->state, ICE_STATE_PREPARED_FOR_RESET)) {