ICE_FEATURE_HAS_PBA
if ((ice_is_bit_set(sc->feat_cap, ICE_FEATURE_HAS_PBA)) &&
ice_set_bit(ICE_FEATURE_HAS_PBA, sc->feat_en);
if (ice_is_bit_set(sc->feat_en, ICE_FEATURE_HAS_PBA)) {
ice_set_bit(ICE_FEATURE_HAS_PBA, sc->feat_cap);