GRAPHICS_MODE
RENDERER(cga, GRAPHICS_MODE, grrndrsw, vga_set);
RENDERER(ega, GRAPHICS_MODE, grrndrsw, vga_set);
RENDERER(vga, GRAPHICS_MODE, grrndrsw, vga_set);
scp->status &= ~(GRAPHICS_MODE | PIXEL_MODE | MOUSE_VISIBLE);
if (sc_render_match(scp, scp->sc->adp->va_name, GRAPHICS_MODE) == NULL) {
scp->status |= (UNKNOWN_MODE | GRAPHICS_MODE | MOUSE_HIDDEN);
scp->status &= ~(GRAPHICS_MODE | MOUSE_VISIBLE);
if (scp->status & GRAPHICS_MODE)
&& !(scp->status & (GRAPHICS_MODE | PIXEL_MODE)))
if (scp->status & GRAPHICS_MODE)
if (!(scp->status & (GRAPHICS_MODE | PIXEL_MODE)))
if (scp->status & GRAPHICS_MODE)
scp->splash_save_status = scp->status & (GRAPHICS_MODE | PIXEL_MODE);
scp->status &= ~(GRAPHICS_MODE | PIXEL_MODE);
scp->status |= GRAPHICS_MODE;
scp->status |= GRAPHICS_MODE;
scp->status & (GRAPHICS_MODE | PIXEL_MODE));
scp->status & (GRAPHICS_MODE | PIXEL_MODE));
if (!(scp->status & GRAPHICS_MODE)) {
scp->status &= ~(GRAPHICS_MODE | MOUSE_VISIBLE);
& (UNKNOWN_MODE | GRAPHICS_MODE | PIXEL_MODE)))
& (UNKNOWN_MODE | GRAPHICS_MODE)))
& (UNKNOWN_MODE | GRAPHICS_MODE | PIXEL_MODE))\