FB_TEXT
gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type == FB_TEXT) {
if (gfx_state.tg_fb_type == FB_TEXT)
cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
if (cons_update_mode(gfx_state.tg_fb_type != FB_TEXT))
if (gfx_state.tg_fb_type == FB_TEXT)
gfx_state.tg_fb_type = FB_TEXT;
if (gfx_state.tg_fb_type == FB_TEXT) {
gfx_state->tg_fb_type = FB_TEXT;
gfx_state.tg_fb_type = FB_TEXT;
gfx_state.tg_fb_type = FB_TEXT;
if (gfx_state.tg_fb_type == FB_TEXT)
if (gfx_state.tg_fb_type != FB_TEXT)