wait_time
struct timeval wait_time;
wait_time.tv_sec = TOTAL_TIMEOUT/TOTAL_TRIES;
wait_time.tv_usec = 0;
(char *)&wait_time);
struct timeval wait_time;
wait_time.tv_sec = TOTAL_TIMEOUT;
wait_time.tv_usec = 0;
wait_time) == RPC_SUCCESS) {
sc->wait_time = nctrl->wait_time;
rdatasize = (nctrl->wait_time) ? 16 : 0;
size_t wait_time;
int wait_time;
if (sc->wait_time)
sc->timeout = ticks + lio_ms_to_ticks(sc->wait_time);
nctrl.wait_time = 100;
sc->wait_time = 5000;
nctrl.wait_time = 100;
nctrl.wait_time = 0;
sc->wait_time = 3000;
nctrl.wait_time = 100;
sc->wait_time = 5000;
nctrl.wait_time = 100;
nctrl.wait_time = 100;
sc->wait_time = 1000;
nctrl.wait_time = 100;
sc->wait_time = 500; /* in milli seconds */
sc->wait_time = 1000;
sc->wait_time = 1000;
nctrl.wait_time = 100;
int wait_time = wait * 1000;
while (wait_time) {
wait_time--;
int wait_time;
wait_time = cm_convert_to_ms(cm_id_priv->av.timeout);
msecs_to_jiffies(wait_time));
wait_time(targ->tic);
wait_time(nexttime);
wait_time(targ->tic);
wait_time(nexttime);
wait_time(targ->tic);
wait_time(nexttime);
if (wait_time(starttime, NULL, NULL) == -1)
if (wait_time(nexttime, &tmptime, &waited) == -1)