vcpu_state
enum vcpu_state state;
vcpu_require_state(struct vcpu *vcpu, enum vcpu_state newstate)
vcpu_require_state_locked(struct vcpu *vcpu, enum vcpu_state newstate)
vcpu_require_state(struct vcpu *vcpu, enum vcpu_state newstate)
vcpu_require_state_locked(struct vcpu *vcpu, enum vcpu_state newstate)
enum vcpu_state state;
vcpu_set_state_locked(struct vcpu *vcpu, enum vcpu_state newstate,
vcpu_set_state_all(struct vm *vm, enum vcpu_state newstate)
vcpu_set_state(struct vcpu *vcpu, enum vcpu_state newstate, bool from_idle)
enum vcpu_state
enum vcpu_state state;
enum vcpu_state state; /* (o) vcpu state */
int vcpu_set_state(struct vcpu *vcpu, enum vcpu_state state, bool from_idle);
int vcpu_set_state_locked(struct vcpu *vcpu, enum vcpu_state newstate,
int vcpu_set_state_all(struct vm *vm, enum vcpu_state state);
enum vcpu_state vcpu_get_state(struct vcpu *vcpu, int *hostcpu);
vcpu_require_state(struct vcpu *vcpu, enum vcpu_state newstate)
vcpu_require_state_locked(struct vcpu *vcpu, enum vcpu_state newstate)
struct vcpu_state *vs;
vs = &vcpu_state[vcpuid];
struct vcpu_state *vs;
vs = &vcpu_state[vcpuid];
vcpu_state[vcpuid].stepping = true;
static struct vcpu_state *vcpu_state;
vcpu_state = calloc(guest_ncpus, sizeof(*vcpu_state));
memset(vcpu_state, 0, guest_ncpus * sizeof(*vcpu_state));
struct vcpu_state *vs;
vs = &vcpu_state[stopped_vcpu];
struct vcpu_state *vs;
vs = &vcpu_state[stopped_vcpu];
struct vcpu_state *vs;
vs = &vcpu_state[vcpu_id(vcpu)];