DIV_ROUND_CLOSEST
uv = DIV_ROUND_CLOSEST(ent->c2 * sc->speedo_value, scale);
uv = DIV_ROUND_CLOSEST((uv + ent->c1) * sc->speedo_value, scale) +
uv = DIV_ROUND_CLOSEST(ent->c2 * sc->speedo_value, scale);
uv = DIV_ROUND_CLOSEST((uv + ent->c1) * sc->speedo_value, scale) +
bus_clock_div = DIV_ROUND_CLOSEST(clk_freq, bus_clk_freq);
divisor = MIN(MAX(DIV_ROUND_CLOSEST(fin, *fout), 1UL), sc_clk->d_max);
div = DIV_ROUND_CLOSEST(fparent, *fout);