splash
const char *splash;
splash = getenv("splash");
splash = getenv("shutdown_splash");
if (splash == NULL)
if ((error = png_open(&png, splash)) != PNG_NO_ERROR) {
return (*splash_decoder->splash)(adp, on);
MODULE_VERSION(splash, 1);
.splash = pcx_splash,
.splash = txt_splash,
int splash(video_adapter_t *adp, int on);
int (*splash)(struct video_adapter *adp, int on);
MODULE_DEPEND(name, splash, 1, 1, 1)
MODULE_DEPEND(name, splash, 1, 1, 1)
switch (splash(sc->adp, TRUE)) {
(splash(sc->adp, FALSE) == 0))