sleepq_lock
sleepq_lock(c);
sleepq_lock(c);
sleepq_lock(c);
sleepq_lock(c);
sleepq_lock(c);
sleepq_lock(task);
sleepq_lock(wchan);
sleepq_lock(wchan);
sleepq_lock(task);
sleepq_lock(task);
sleepq_lock(wchan);
sleepq_lock(wchan);
sleepq_lock(wchan);
sleepq_lock(c);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(cvp);
sleepq_lock(&lk->lock_object);
sleepq_lock(&lk->lock_object);
sleepq_lock(&lk->lock_object);
sleepq_lock(&lk->lock_object);
sleepq_lock(&lk->lock_object);
sleepq_lock(&lock->head);
sleepq_lock(&lock->head);
sleepq_lock(&lock->head);
sleepq_lock(&lock->head);
sleepq_lock(&lock->head);
sleepq_lock(&lock->sleepers);
sleepq_lock(&lock->sleepers);
sleepq_lock(&lock->sleepers);
sleepq_lock(&lock->head);
sleepq_lock(&lock->head);
sleepq_lock(&sx->lock_object);
sleepq_lock(&sx->lock_object);
sleepq_lock(&sx->lock_object);
sleepq_lock(&sx->lock_object);
sleepq_lock(&sx->lock_object);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(ident);
sleepq_lock(wchan);
sleepq_lock(
sleepq_lock(wchan);
sleepq_lock(flagsp);
sleepq_lock(flagsp);
sleepq_lock(flagsp);
void sleepq_lock(const void *wchan);
sleepq_lock(&zone->uz_max_items);
sleepq_lock(m);