sf_buf_alloc
sf = sf_buf_alloc(ma[offset >> PAGE_SHIFT], 0);
*sfp = sf_buf_alloc(pp, 0);
sf = sf_buf_alloc(page, SFB_NOWAIT | SFB_CPUPRIVATE);
sf = sf_buf_alloc(page, SFB_NOWAIT | SFB_CPUPRIVATE);
sf = sf_buf_alloc(page, SFB_CPUPRIVATE | SFB_NOWAIT);
sf = sf_buf_alloc(page, SFB_CPUPRIVATE | SFB_NOWAIT);
map->sf = sf_buf_alloc(map->page, 0);
sf = sf_buf_alloc(m, SFB_CPUPRIVATE |
sf[i] = sf_buf_alloc(frame, SFB_NOWAIT);
sf = sf_buf_alloc(ma[offset >> PAGE_SHIFT], SFB_CPUPRIVATE);
imgp->firstpage = sf_buf_alloc(m, 0);
sf = sf_buf_alloc(pg, SFB_NOWAIT);
sf = sf_buf_alloc(pga,
sf = sf_buf_alloc(pp, SFB_NOWAIT);
sf = sf_buf_alloc(m, 0);
struct sf_buf *sf_buf_alloc(struct vm_page *, int);
sf = sf_buf_alloc(fs->m, SFB_CPUPRIVATE);
return (sf_buf_alloc(m, SFB_CPUPRIVATE));
sf = sf_buf_alloc(m, SFB_CPUPRIVATE | SFB_NOWAIT);
sf = sf_buf_alloc(m, 0);
sf = sf_buf_alloc(m, 0);
*sf = sf_buf_alloc(m, SFB_CPUPRIVATE | ((flags & IOMMU_PGF_WAITOK)