property_value
template<property_value::value_type T>
add_property_type_checker<property_value::STRING_LIST>(
add_property_type_checker<property_value::STRING>(
template<property_value::value_type T>
struct property_type_checker <property_value::EMPTY> : public property_checker
struct property_type_checker <property_value::STRING> : public property_checker
struct property_type_checker <property_value::STRING_LIST> :
struct property_type_checker <property_value::PHANDLE> : public property_checker
template<property_value::value_type T>
property_value::resolve_type()
property_value v;
std::unordered_map<property_value*, fixup&> phandle_set;
property_value::size()
device_tree::referenced_node(property_value &v)
property_value::write_as_string(FILE *file)
property_value v;
v.type = property_value::PHANDLE;
v.type = property_value::STRING;
property_value v;
v.type = property_value::STRING;
property_value v;
v.type = property_value::STRING;
val.type = property_value::BINARY;
property_value::write_as_cells(FILE *file)
property_value pv;
pv.type = property_value::BINARY;
property_value &old_val = *(--prop->end());
property_value::write_as_bytes(FILE *file)
property_value v;
property_value v;
v = property_value();
v.type = property_value::PHANDLE;
v = property_value();
property_value v;
property_value v;
v.type = property_value::CROSS_REFERENCE;
property_value v;
property_value v;
property_value::get_as_uint32()
property_value::try_to_merge(property_value &other)
std::vector<property_value> *vals = &values;
std::vector<property_value> v;
property::offset_of_value(property_value &val)
property_value::push_to_buffer(byte_buffer &buffer)
property_value::write_dts(FILE *file)
property_value(std::string l=std::string()) : label(l), type(UNKNOWN) {}
bool try_to_merge(property_value &other);
std::vector<property_value> values;
typedef std::vector<property_value>::iterator value_iterator;
inline void add_value(property_value v)
size_t offset_of_value(property_value &val);
std::vector<property_value*> cross_references;
property_value &val;
node_ptr referenced_node(property_value &v);