packFloat64
return packFloat64( aSign, 0x3FF, 0, 0 );
aSign ? packFloat64( 1, 0x3FF, 0, 0 )
: packFloat64( 0, 0, 0, 0 );
aSign ? packFloat64( 1, 0, 0, 0 )
: packFloat64( 0, 0x3FF, 0, 0 );
return packFloat64( aSign, 0, 0, 0 );
return packFloat64( zSign, 0x7FF, 0, 0 );
if ( aExp == 0 ) return packFloat64( zSign, 0, zSig0, zSig1 );
return packFloat64( float_rounding_mode == float_round_down, 0, 0, 0 );
return packFloat64( zSign ^ 1, 0x7FF, 0, 0 );
return packFloat64( zSign, 0x7FF, 0, 0 );
return packFloat64( zSign, 0x7FF, 0, 0 );
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 );
if ( ( bSig0 | bSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 );
return packFloat64( zSign, 0x7FF, 0, 0 );
return packFloat64( zSign, 0, 0, 0 );
return packFloat64( zSign, 0x7FF, 0, 0 );
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( zSign, 0, 0, 0 );
if ( ( aSig0 | aSig1 ) == 0 ) return packFloat64( 0, 0, 0, 0 );
return packFloat64( zSign, 0x7FE, 0x000FFFFF, 0xFFFFFFFF );
return packFloat64( zSign, 0x7FF, 0, 0 );
return packFloat64( zSign, zExp, zSig0, zSig1 );
if ( a == 0 ) return packFloat64( 0, 0, 0, 0 );
return packFloat64( zSign, 0x412 - shiftCount, zSig0, zSig1 );
return packFloat64( aSign, 0x7FF, 0, 0 );
if ( aSig == 0 ) return packFloat64( aSign, 0, 0, 0 );
return packFloat64( aSign, aExp + 0x380, zSig0, zSig1 );
return packFloat64( zSign, 0x432 - shiftCount, zSig<<shiftCount );
return packFloat64( 0, 0x432 - shiftCount, zSig<<shiftCount );
return packFloat64( 1, 0x43E, 0 );
return packFloat64( aSign, 0x7FF, 0 );
if ( aSig == 0 ) return packFloat64( aSign, 0, 0 );
return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 );
return packFloat64( aSign, 0x3FF, 0 );
return packFloat64( aSign, 0, 0 );
return packFloat64( zSign, 0x7FF, 0 );
if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 );
return packFloat64( float_rounding_mode == float_round_down, 0, 0 );
return packFloat64( zSign ^ 1, 0x7FF, 0 );
return packFloat64( zSign, 0x7FF, 0 );
return packFloat64( zSign, 0x7FF, 0 );
if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
if ( bSig == 0 ) return packFloat64( zSign, 0, 0 );
return packFloat64( zSign, 0x7FF, 0 );
return packFloat64( zSign, 0, 0 );
return packFloat64( zSign, 0x7FF, 0 );
if ( aSig == 0 ) return packFloat64( zSign, 0, 0 );
return packFloat64( aSign, 0x7FF, 0 );
return packFloat64( aSign, 0x7FF, 0 );
FLOAT64_DEMANGLE(packFloat64( zSign, 0x7FF, 0 )) -
return packFloat64( zSign, zExp, zSig );