CUDBG_BLOCK_SIZE
rc = get_scratch_buff(pout_buff, CUDBG_BLOCK_SIZE, &tmp_buffer);
if (pd_buff->size < 2 * CUDBG_BLOCK_SIZE)
rc = get_scratch_buff(pd_buff, CUDBG_BLOCK_SIZE,
rc = get_scratch_buff(pd_buff, CUDBG_BLOCK_SIZE,
(chunk_size < CUDBG_BLOCK_SIZE)) {
pd_buff->size = 2 * CUDBG_BLOCK_SIZE +
if (chunk_size > CUDBG_BLOCK_SIZE) {
r = (CUDBG_BLOCK_SIZE < remaining) ?
CUDBG_BLOCK_SIZE : remaining;