gfx_shadow_mark_dirty
gfx_shadow_mark_dirty(dst_x, dst_y, width, dst_h);
gfx_shadow_mark_dirty(x, y, width, height);
gfx_shadow_mark_dirty(DestinationX, DestinationY, Width, Height);
gfx_shadow_mark_dirty(DestinationX, DestinationY, Width, Height);
gfx_shadow_mark_dirty(DestinationX, DestinationY, Width, h);