COMPILE
if ((pVM->state != COMPILE) && (pVM->sourceID.i == 0))
if (pVM->state == COMPILE)
if (pVM->state == COMPILE)
if (pVM->state == COMPILE)
if (pVM->state == COMPILE)
pVM->state = COMPILE;
pVM->state = COMPILE;
if ((pVM->pSys->nLocals > 0) && (pVM->state == COMPILE))
pVM->state = COMPILE;