fire
pid = fire();
int (*fire)(struct dialogMenuItem *self);
if (ditems[choice].fire != NULL) {
status = ditems[choice].fire(ditems + choice);
continents[i].fire = continent_country_menu;
dmi->fire = set_zone;
dmi->fire = set_zone_menu;
dmi->fire = set_zone_menu;
return (cp->submenu[0].fire(&cp->submenu[0]));