client_state
struct client_state *st = (struct client_state *)moddata;
struct client_state *st = (struct client_state *)moddata;
struct client_state *st = (struct client_state *)moddata;
struct client_state *st;
struct client_state *st = (struct client_state *)moddata;
ifi->client = malloc(sizeof(struct client_state));
script_set_env(struct client_state *client, const char *prefix,
script_flush_env(struct client_state *client)
struct client_state *client;
void client_envadd(struct client_state *,
void script_set_env(struct client_state *, const char *, const char *,
void script_flush_env(struct client_state *);
enum client_state idm_state;