CG_MAGIC
cgp->cg_magic = CG_MAGIC;
newcg->cg_magic = CG_MAGIC;
acg.cg_magic = CG_MAGIC;
if (acg.cg_magic != CG_MAGIC) {
if (acg.cg_magic != CG_MAGIC) {
acg.cg_magic = CG_MAGIC;
CG_MAGIC);
#define cg_chkmagic(cgp) ((cgp)->cg_magic == CG_MAGIC)
if (n->cg_magic == CG_MAGIC) {
acg.cg_magic = CG_MAGIC;
(ufs_rw32((cgp)->cg_magic, (ns)) == CG_MAGIC)