CDAI_FLAG_STORE
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE) {
if (cdai->flags & CDAI_FLAG_STORE) {
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE) {
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE) {
cdai.flags = CDAI_FLAG_STORE;
cdai.flags = CDAI_FLAG_STORE;
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE) {
if (cdai->flags & CDAI_FLAG_STORE) {
if (cdai->flags & CDAI_FLAG_STORE)
if (cdai->flags & CDAI_FLAG_STORE) {