append_realm
*realms = append_realm(*realms, r);
*realms = append_realm(*realms, r);
int append_realm;
append_realm = (realm != NULL) && (strchr(glob, '@') == NULL);
p = (char *) malloc(strlen(glob)*2+ 3 + (append_realm ? 3 : 0));
if (append_realm) {
if (append_realm) {
int append_realm;
append_realm = (realm != NULL) && (strchr(glob, '@') == NULL);
p = (char *) malloc(strlen(glob)*2+ 3 + (append_realm ? 3 : 0));