agent_table
destroy_agent_table(struct agent_table *at)
struct agent_table *
struct agent_table *retval;
register_agent(struct agent_table *at, struct agent *a)
find_agent(struct agent_table *at, const char *name, enum agent_type type)
struct agent_table *init_agent_table(void);
void register_agent(struct agent_table *, struct agent *);
struct agent *find_agent(struct agent_table *, const char *, enum agent_type);
void destroy_agent_table(struct agent_table *);
struct agent_table *s_agent_table = NULL;
extern struct agent_table *s_agent_table;