VGL_MOUSESHOW
if (mode == VGL_MOUSESHOW) {
VGLMouseShown = VGL_MOUSESHOW;
if (VGLMouseShown == VGL_MOUSESHOW) {
if (VGLMouseShown != VGL_MOUSESHOW)
if (VGLMouseShown != VGL_MOUSESHOW)
VGLMouseInit(VGL_MOUSESHOW);