UI_SET_KEYBIT
case UI_SET_KEYBIT:
if (ioctl(fd, UI_SET_KEYBIT, mbuttons[i]) < 0)
ioctl(fd, UI_SET_KEYBIT, keymap[i]) < 0)
ioctl(fd, UI_SET_KEYBIT, consmap[i]) < 0)
if (ioctl(fd, UI_SET_KEYBIT, evdev_buttons[i]) < 0)