UIPROTO_XBOX360_GAMEPAD
USB_IFACE_PROTOCOL(UIPROTO_XBOX360_GAMEPAD),},
USB_IFACE_PROTOCOL(UIPROTO_XBOX360_GAMEPAD),},
(uaa->info.bInterfaceProtocol == UIPROTO_XBOX360_GAMEPAD)) {
USB_IFACE_PROTOCOL(UIPROTO_XBOX360_GAMEPAD),