UDL_CMD_MAX_FRAMES
.bufsize = UDL_CMD_MAX_DATA_SIZE * UDL_CMD_MAX_FRAMES,
.frames = UDL_CMD_MAX_FRAMES,
.bufsize = UDL_CMD_MAX_DATA_SIZE * UDL_CMD_MAX_FRAMES,
.frames = UDL_CMD_MAX_FRAMES,
for (i = 0; i != UDL_CMD_MAX_FRAMES; i++) {
#define UDL_CMD_MAX_BUFFERS (3 * UDL_CMD_MAX_FRAMES)