UAUDIO_RECURSE_LIMIT
for (i = 0; i < UAUDIO_RECURSE_LIMIT; i++) { /* avoid infinite loops */
for (i = 0; i < UAUDIO_RECURSE_LIMIT; i++) { /* avoid infinite loops */
if (info->recurse_level == UAUDIO_RECURSE_LIMIT) {
if (info->recurse_level == UAUDIO_RECURSE_LIMIT) {
if (info->recurse_level == UAUDIO_RECURSE_LIMIT) {