SOUND_MIXER_PHONEOUT
SOUND_MIXER_LINE3, SOUND_MIXER_PHONEIN, SOUND_MIXER_PHONEOUT,
if (codec->mix[SOUND_MIXER_PHONEOUT].enable)
codec->mix[SOUND_MIXER_PHONEOUT].enable = 1;
mix_setrealdev(m, SOUND_MIXER_PHONEOUT,
[SOUND_MIXER_PHONEOUT] = { AC97_MIX_MONO, 5, 0, 0, 1, 7, 0, 0 },
#define SOUND_MASK_PHONEOUT (1 << SOUND_MIXER_PHONEOUT)
#define SOUND_MIXER_READ_PHONEOUT MIXER_READ(SOUND_MIXER_PHONEOUT)
#define SOUND_MIXER_WRITE_PHONEOUT MIXER_WRITE(SOUND_MIXER_PHONEOUT)