BF_COULD_BOUNCE
if ((dmat->bounce_flags & BF_COULD_BOUNCE) != 0)
if ((dmat->bounce_flags & BF_COULD_BOUNCE) != 0 &&
if ((parent->bounce_flags & BF_COULD_BOUNCE) != 0)
newtag->bounce_flags |= BF_COULD_BOUNCE;
newtag->bounce_flags |= BF_COULD_BOUNCE;
if ((dmat->bounce_flags & BF_COULD_BOUNCE) == 0 ||
if ((parent->bounce_flags & BF_COULD_BOUNCE) != 0)
newtag->bounce_flags |= BF_COULD_BOUNCE;
newtag->bounce_flags |= BF_COULD_BOUNCE;
if (((newtag->bounce_flags & BF_COULD_BOUNCE) != 0) &&
if (dmat->bounce_flags & BF_COULD_BOUNCE) {
if ((dmat->bounce_flags & BF_COULD_BOUNCE) != 0) {
if (((dmat->bounce_flags & BF_COULD_BOUNCE) != 0) &&
if ((dmat->bounce_flags & BF_COULD_BOUNCE) != 0) {
if (((dmat->bounce_flags & BF_COULD_BOUNCE) != 0) &&