SD_F_EQ
c->direction == PCMDIR_PLAY && (d->flags & SD_F_EQ) &&
dev == SOUND_MIXER_BASS) && (d->flags & SD_F_EQ))
if (d != NULL && (d->flags & SD_F_EQ))
snddev->flags |= SD_F_EQ;
if (snddev->flags & SD_F_EQ)
if (d->flags & SD_F_EQ)
#define SD_F_EQ_DEFAULT (SD_F_EQ | SD_F_EQ_ENABLED)
#define SD_F_EQ_MASK (SD_F_EQ | SD_F_EQ_ENABLED | \