RL_CHEAT_DRAINING
if ((v & RL_CHEAT_DRAINING) != 0) {
x = v | RL_CHEAT_DRAINING;
if ((v & RL_CHEAT_DRAINING) != 0)
x = v | RL_CHEAT_DRAINING;
if ((v & RL_CHEAT_DRAINING) != 0)
if ((v & RL_CHEAT_DRAINING) != 0) {
x |= RL_CHEAT_DRAINING |
if ((v & RL_CHEAT_DRAINING) != 0) {
x = v | RL_CHEAT_DRAINING;
if ((v & RL_CHEAT_DRAINING) == 0)