PSM_FINGER_IS_SET
if (PSM_FINGER_IS_SET(f[id]))
if (PSM_FINGER_IS_SET(fingers[i])) {
if (PSM_FINGER_IS_SET(sc->elanaction.fingers[id])) {
if (PSM_FINGER_IS_SET(f[id]))
if (PSM_FINGER_IS_SET(f[id])) {
if (PSM_FINGER_IS_SET(f[0]))
if ((PSM_FINGER_IS_SET(f[0]) || PSM_FINGER_IS_SET(f[1]) ||
if (PSM_FINGER_IS_SET(f[id]) || !(mask & (1 << id)))
if (PSM_FINGER_IS_SET(f[id]))