PHYSICAL_FORCE_SYNC
if (how == PHYSICAL_FORCE_SYNC || how == PHYSICAL_FORCE_SYNCNOACF ||
} else if (how == PHYSICAL_FORCE_SYNC && !physical_IsSync(p)) {
physical_SetupStack(p, dev->dev.name, PHYSICAL_FORCE_SYNC);
physical_SetupStack(p, dev->dev.name, PHYSICAL_FORCE_SYNC);