PHYS_DEDICATED
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL)) !=
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL)) !=
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if (dl->physical->type == PHYS_DEDICATED && !dl->bundle->CleaningUp &&
if (dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED))
!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)))) {
if (dl->physical->type == PHYS_DEDICATED)
if ((dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED|PHYS_BACKGROUND|
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
(!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
(dl->physical->type & (PHYS_DIRECT|PHYS_DEDICATED)))
{ PHYS_DEDICATED, "dedicated" },
if (p->type != PHYS_DEDICATED) {
if ((p->type & (PHYS_DIRECT|PHYS_DEDICATED) ||
mode & (PHYS_DIRECT|PHYS_DEDICATED)) &&
if (p->type != PHYS_DEDICATED)
if (p->type != PHYS_DEDICATED)