PHYS_DDIAL
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL)) !=
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL)) !=
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if ((bundle->phys_type.open & (PHYS_DEDICATED|PHYS_DDIAL))
if (mode & (PHYS_DDIAL|PHYS_BACKGROUND|PHYS_FOREGROUND) &&
!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)))) {
PHYS_FOREGROUND|PHYS_DDIAL)) &&
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
if (!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
(!(dl->physical->type & (PHYS_DDIAL|PHYS_DEDICATED)) &&
{ PHYS_DDIAL, "ddial" },