PEER_SUCCESS
if (peer->status != PEER_SUCCESS)
peer->status = PEER_SUCCESS;
peer->status = PEER_SUCCESS;
case PEER_SUCCESS:
case PEER_SUCCESS:
case PEER_SUCCESS:
if (client_turn && server.status == PEER_SUCCESS) {
peer->status = PEER_SUCCESS;
peer->status = PEER_SUCCESS;
if (peer->status == PEER_SUCCESS) {
peer->status = PEER_SUCCESS;
else if (peer->status == PEER_SUCCESS)
peer->status = PEER_SUCCESS;
if (peer->status != PEER_SUCCESS)