PCMDIR_PLAY_VIRTUAL
case PCMDIR_PLAY_VIRTUAL:
case PCMDIR_PLAY_VIRTUAL:
case PCMDIR_PLAY_VIRTUAL:
if (dir == PCMDIR_PLAY_VIRTUAL)
case PCMDIR_PLAY_VIRTUAL:
case PCMDIR_PLAY_VIRTUAL:
#define VCHAN_FMT_HINT(x) ((x) == PCMDIR_PLAY_VIRTUAL) ? \
#define VCHAN_SPD_HINT(x) ((x) == PCMDIR_PLAY_VIRTUAL) ? \
direction = PCMDIR_PLAY_VIRTUAL;