MiB
if (physmap[i] >= MiB(1) ||
if (physmap[i + 1] < MiB(1)) {
return (MiB(1));
return (MiB(4));
return (MiB(8));
return (MiB(16));
return (MiB(32));
return (MiB(48));
return (MiB(64));
return (MiB(128));
return (MiB(256));
return (MiB(96));
return (MiB(160));
return (MiB(224));
return (MiB(352));
return (val * MiB(32));
return (val * MiB(32));
return (val * MiB(32));
return ((val - 0x11) * MiB(4) + MiB(8));
return ((val - 0x17) * MiB(4) + MiB(36));
return (val * MiB(32));
return ((val - 0xF0) * MiB(4) + MiB(4));