MOUSE_BUTTON2DOWN
guest_buttons |= MOUSE_BUTTON2DOWN;
touchpad_buttons |= MOUSE_BUTTON2DOWN;
extended_buttons |= MOUSE_BUTTON2DOWN;
center_button = MOUSE_BUTTON2DOWN;
right_button = MOUSE_BUTTON2DOWN;
MOUSE_BUTTON2DOWN;
((pb->ipacket[0] & 0x04) ? MOUSE_BUTTON2DOWN : 0);
((pb->ipacket[0] & 0x04) ? MOUSE_BUTTON2DOWN : 0);
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
if (mouse->u.event.id & MOUSE_BUTTON2DOWN)
#define SC_MOUSE_EXTENDBUTTON MOUSE_BUTTON2DOWN /* not really used */
#define SC_MOUSE_PASTEBUTTON MOUSE_BUTTON2DOWN /* middle button */
if (cur_scp->mouse_buttons & MOUSE_BUTTON2DOWN ||
atp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON2DOWN);
else if (buttons_in & MOUSE_BUTTON2DOWN)
(buttons & (1 << 1) ? MOUSE_BUTTON2DOWN : 0) |
sc->sc_status.button |= MOUSE_BUTTON2DOWN;
wsp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON2DOWN);
else if (buttons_in & MOUSE_BUTTON2DOWN)
#define VT_MOUSE_EXTENDBUTTON MOUSE_BUTTON2DOWN /* not really used */
#define VT_MOUSE_PASTEBUTTON MOUSE_BUTTON2DOWN /* middle button */
if (event & MOUSE_BUTTON2DOWN)
if (action0.button == MOUSE_BUTTON2DOWN) {
MOUSE_BUTTON1DOWN, MOUSE_BUTTON2DOWN, MOUSE_BUTTON3DOWN, MOUSE_BUTTON4DOWN,
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
if (act->button == MOUSE_BUTTON2DOWN) {
newaction.button = MOUSE_BUTTON2DOWN;
a2->button &= ~(MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN |
if (flags & MOUSE_BUTTON2DOWN) {
a2->flags = flags & MOUSE_BUTTON2DOWN;
center_bt = MOUSE_BUTTON2DOWN;
right_bt = MOUSE_BUTTON2DOWN;
MOUSE_BUTTON2DOWN;
{ { S0, S9, S9, S3, S3 }, MOUSE_BUTTON2DOWN, ~0, false },
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN,
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN,
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON2DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON2DOWN,
? MOUSE_BUTTON2DOWN
act->button |= (act->obutton & MOUSE_BUTTON2DOWN)
act->button = (act->obutton & (MOUSE_BUTTON2DOWN | MOUSE_BUTTON4DOWN))
act->button |= MOUSE_BUTTON2DOWN;
act->button |= MOUSE_BUTTON2DOWN;