MOUSE_BUTTON3DOWN
guest_buttons |= MOUSE_BUTTON3DOWN;
touchpad_buttons |= MOUSE_BUTTON3DOWN;
extended_buttons |= MOUSE_BUTTON3DOWN;
right_button = MOUSE_BUTTON3DOWN;
center_button = MOUSE_BUTTON3DOWN;
MOUSE_BUTTON3DOWN;
((pb->ipacket[0] & 0x02) ? MOUSE_BUTTON3DOWN : 0) |
((pb->ipacket[0] & 0x02) ? MOUSE_BUTTON3DOWN : 0);
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
if (mouse->u.event.id & MOUSE_BUTTON3DOWN)
#define SC_MOUSE_PASTEBUTTON MOUSE_BUTTON3DOWN /* right button */
#define SC_MOUSE_EXTENDBUTTON MOUSE_BUTTON3DOWN /* right button */
cur_scp->mouse_buttons & MOUSE_BUTTON3DOWN)
atp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON3DOWN);
else if (buttons_in & MOUSE_BUTTON3DOWN)
(buttons & (1 << 0) ? MOUSE_BUTTON3DOWN : 0));
sc->sc_status.button |= MOUSE_BUTTON3DOWN;
wsp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON3DOWN);
else if (buttons_in & MOUSE_BUTTON3DOWN)
#define VT_MOUSE_PASTEBUTTON MOUSE_BUTTON3DOWN /* right button */
#define VT_MOUSE_EXTENDBUTTON MOUSE_BUTTON3DOWN /* right button */
if (event & MOUSE_BUTTON3DOWN)
action0.button & MOUSE_BUTTON3DOWN));
MOUSE_BUTTON1DOWN, MOUSE_BUTTON2DOWN, MOUSE_BUTTON3DOWN, MOUSE_BUTTON4DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
act->button & MOUSE_BUTTON3DOWN));
MOUSE_BUTTON3DOWN);
right_bt = MOUSE_BUTTON3DOWN;
center_bt = MOUSE_BUTTON3DOWN;
MOUSE_BUTTON3DOWN;
{ { S0, S2, S1, S3, S0 }, 0, ~(MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN), false },
{ { S8, S2, S1, S3, S6 }, 0, ~MOUSE_BUTTON3DOWN, false },
{ { S0, S6, S1, S7, S6 }, MOUSE_BUTTON3DOWN, ~0, false },
{ { S0, S6, S5, S7, S7 }, MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN, ~0, false },
{ { S0, S2, S1, S3, S0 }, MOUSE_BUTTON3DOWN, ~0, true },
{ { S0, S9, S9, S3, S9 }, 0, ~(MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN), false },
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON2DOWN | MOUSE_BUTTON3DOWN
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN,
| (act->obutton & (MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN));
| (act->obutton & (MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN));
| (act->obutton & (MOUSE_BUTTON1DOWN | MOUSE_BUTTON3DOWN));
act->button |= MOUSE_BUTTON3DOWN;