KS_DYNAMIC
if ((k->k_state & (KS_DYNAMIC | KS_DELETED)) != 0) {
k->k_state &= ~KS_DYNAMIC;
&& !(k->k_state & KS_DYNAMIC)) {
| KS_DYNAMIC)))
| KS_DYNAMIC)))
k->k_state &= ~(KS_STATIC | KS_DYNAMIC | KS_CHECK);
if (!(k->k_state & KS_DYNAMIC)
k->k_state &= ~KS_DYNAMIC;
k->k_state &= ~KS_DYNAMIC;
k->k_state &= ~KS_DYNAMIC;
k->k_state |= KS_DYNAMIC;