root/games/hunt/hunt/connect.c
/*-
 * Copyright (c) 1983-2003, Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University of California, San Francisco nor
 *    the names of its contributors may be used to endorse or promote
 *    products derived from this software without specific prior written
 *    permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * $OpenBSD: connect.c,v 1.6 2003/06/11 08:45:24 pjanzen Exp $
 * $NetBSD: connect.c,v 1.3 1997/10/11 08:13:40 lukem Exp $
 */

#include <sys/types.h>
#include <arpa/inet.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>

#include "hunt.h"
#include "client.h"

void
do_connect(char *name, u_int8_t team, u_int32_t enter_status)
{
        u_int32_t       uid;
        u_int32_t       mode;
        const char *    Ttyname;
        char            buf[NAMELEN];

        if (Send_message != NULL)
                mode = C_MESSAGE;
        else if (Am_monitor)
                mode = C_MONITOR;
        else
                mode = C_PLAYER;

        Ttyname = ttyname(STDOUT_FILENO);
        if (Ttyname == NULL)
                Ttyname = "not a tty";
        memset(buf, '\0', sizeof buf);
        strlcpy(buf, Ttyname, sizeof buf);

        uid = htonl(getuid());
        enter_status = htonl(enter_status);
        mode = htonl(mode);

        write(Socket, &uid, sizeof uid);
        write(Socket, name, NAMELEN);
        write(Socket, &team, sizeof team);
        write(Socket, &enter_status, sizeof enter_status);
        write(Socket, buf, NAMELEN);
        write(Socket, &mode, sizeof mode);
}